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dsh-we-wallpaper

v0.4.0pbadgpmeb22791-sketch / dsh-we-wallpaper61ccaa2332

InstallableBundlesUI & client pluginsCommunity · Topic auto-analysisWeb UI

Overview

dsh-we-wallpaper

Wallpaper Engine bridge for the DeepSeek Harness web GUI: browse your local Wallpaper Engine library and use any dynamic wallpaper as the GUI background — video, web, image and scene previews, with scrim and translucency controls. Hot-pluggable via cordis.patch.yml + profile, no dsh source changes.

README / EN

Package documentation

Registry summary

Wallpaper Engine bridge for the DeepSeek Harness web GUI: browse your local Wallpaper Engine library and use any dynamic wallpaper as the GUI background — video, web, image and scene previews, with scrim and translucency controls. Hot-pluggable via cordis.patch.yml + profile, no dsh source changes.

dsh.pub verifies the pinned bundle contract, runtime facts, and distribution semantics. The complete README remains in the source repository.

Read the full README on GitHub

LIMITATIONS

Known limitations

- HD animated caching requires the Windows desktop Harness and a running Wallpaper Engine. The scene window comes to the foreground for roughly 15 seconds on first generation. The 12-second loop may have a visible seam for random/non-periodic scenes. Failures safely fall back to the exact HD still or local preview. - Static extraction first follows the `scene.json → model → material → TEX` dependency chain. Size/aspect heuristics are used only when scene relations cannot identify the background, so unknown scenes can still select the wrong texture. - Audio is muted (browser autoplay policy) - The translucency remap covers the official `--dsw-alias-*` tokens; third-party plugins with hardcoded backgrounds may stay opaque