Overview
dsh-we-wallpaper
README / EN
Package documentation
Registry summary
dsh.pub verifies the pinned bundle contract, runtime facts, and distribution semantics. The complete README remains in the source repository.
Read the full README on GitHubLIMITATIONS
Known limitations
- HD animated caching requires the Windows desktop Harness and a running Wallpaper Engine. The scene window comes to the foreground for roughly 15 seconds on first generation. The 12-second loop may have a visible seam for random/non-periodic scenes. Failures safely fall back to the exact HD still or local preview. - Static extraction first follows the `scene.json → model → material → TEX` dependency chain. Size/aspect heuristics are used only when scene relations cannot identify the background, so unknown scenes can still select the wrong texture. - Audio is muted (browser autoplay policy) - The translucency remap covers the official `--dsw-alias-*` tokens; third-party plugins with hardcoded backgrounds may stay opaque
